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Commit d504db52 authored by Gianluca's avatar Gianluca
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CharCount finito

parent c99d3f02
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......@@ -4,6 +4,7 @@
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
......@@ -13,8 +14,15 @@ int main(int argc, char *argv[]) {
char iterationsServer[256] = {'\0'};
int iterations;
struct timeval startTime, endTime;
double timeServ;
printf("Inserire il numero di iterazioni: ");
scanf("%d", &iterations);
if (!iterations) {
exit(1);
}
snprintf(iterationsServer, sizeof(iterationsServer), "%d", iterations);
int simpleSocket = 0;
......@@ -55,7 +63,7 @@ int main(int argc, char *argv[]) {
sizeof(simpleServer));
if (returnStatus == 0) {
fprintf(stderr, "Connect successful!\n");
printf("Connect successful!\n");
} else {
fprintf(stderr, "Could not connect to address!\n");
close(simpleSocket);
......@@ -63,21 +71,59 @@ int main(int argc, char *argv[]) {
}
// Inviando il numero di iterazioni al server
write(simpleSocket, iterationsServer, strlen(valueToSend));
write(simpleSocket, iterationsServer, strlen(iterationsServer));
for (int i = 0; i < iterations; ++i) {
// Avvio il timer
gettimeofday(&startTime, NULL);
/* get the message from the server */
// returnStatus = read(simpleSocket, buffer, sizeof(buffer));
// Aspettando l'ACK
read(simpleSocket, valueToReceive, sizeof(valueToReceive));
if (strcmp(valueToReceive, "ACK") != 0) {
fprintf(stderr, "Invalid ACK");
exit(0);
}
printf("%s\n", valueToReceive);
int i = 0;
while (i < iterations) {
// Pulisco i buffer
memset(&valueToReceive, '\0', sizeof(valueToReceive));
memset(&valueToSend, '\0', sizeof(valueToSend));
printf("Inserire il valore da voler inviare al server: ");
scanf("%s", valueToSend);
write(simpleSocket, valueToSend, strlen(valueToSend));
read(simpleSocket, valueToReceive, sizeof(valueToReceive));
printf("\n\nEcho: %s\n", valueToReceive);
close(simpleSocket);
if (valueToSend[0] == '\0') {
fprintf(stderr, "Impossibile inviare una riga vuota!");
} else {
write(simpleSocket, valueToSend, strlen(valueToSend));
read(simpleSocket, valueToReceive, sizeof(valueToReceive));
printf("\n\nEcho: %s\n", valueToReceive);
++i;
}
}
// Invio il BYE
memset(&valueToSend, '\0', sizeof(valueToSend));
snprintf(valueToSend, sizeof(valueToSend), "BYE");
write(simpleSocket, valueToSend, sizeof(valueToSend));
// Aspettando l'ACK
read(simpleSocket, valueToReceive, sizeof(valueToReceive));
if (strcmp(valueToReceive, "ACK") != 0) {
fprintf(stderr, "Invalid ACK");
exit(0);
}
printf("%s\n", valueToReceive);
close(simpleSocket);
// Spengo il timer
gettimeofday(&endTime, NULL);
timeServ = (endTime.tv_sec + (endTime.tv_usec / 1000000.0)) -
(startTime.tv_sec + (startTime.tv_usec / 1000000.0));
printf("Service Time: %.2f", timeServ);
return 0;
}
File added
......@@ -74,25 +74,53 @@ int main(int argc, char *argv[]) {
int clientNameLength = sizeof(clientName);
/* wait here */
while (1) {
char valueToSend[256] = {'\0'};
char valueToRead[256] = {'\0'};
simpleChildSocket =
accept(simpleSocket, (struct sockaddr *)&clientName, &clientNameLength);
simpleChildSocket =
accept(simpleSocket, (struct sockaddr *)&clientName, &clientNameLength);
if (simpleChildSocket == -1) {
fprintf(stderr, "Cannot accept connections!\n");
close(simpleSocket);
exit(1);
}
if (simpleChildSocket == -1) {
fprintf(stderr, "Cannot accept connections!\n");
close(simpleSocket);
exit(1);
}
char bufferRead[256] = {'\0'};
read(simpleChildSocket, bufferRead, sizeof(bufferRead));
// Leggendo il numero di richieste da svolgere
read(simpleChildSocket, valueToRead, sizeof(valueToRead));
int iterations = atoi(valueToRead);
printf("Numero iterazioni: %d\n", iterations);
while (1) {
// Read message from client
read(simpleChildSocket, bufferRead, sizeof(bufferRead));
printf("Received: %s\n", bufferRead);
char valueToSend[256] = {'\0'};
snprintf(valueToSend, sizeof(valueToSend), "%s", bufferRead);
// Mando ACK al Client
snprintf(valueToSend, sizeof(valueToSend), "ACK");
write(simpleChildSocket, valueToSend, sizeof(valueToSend));
for (int i = 0; i < iterations; ++i) {
// Pulisco i buffer
memset(valueToRead, '\0', sizeof(valueToRead));
memset(valueToSend, '\0', sizeof(valueToSend));
// Leggo il valore ricevuto dal client e gli restituisco la lunghezza
read(simpleChildSocket, valueToRead, sizeof(valueToRead));
snprintf(valueToSend, sizeof(valueToSend), "%zu", strlen(valueToRead));
write(simpleChildSocket, valueToSend, sizeof(valueToSend));
}
memset(valueToRead, '\0', sizeof(valueToRead));
memset(valueToSend, '\0', sizeof(valueToSend));
// Aspetto il BYE dal client
read(simpleChildSocket, valueToRead, sizeof(valueToRead));
if (strcmp(valueToRead, "BYE") != 0) {
fprintf(stderr, "Invalid BYE\n");
exit(1);
}
printf("\tBYE RECEIVED\n");
// Invio ACK al Server
snprintf(valueToSend, sizeof(valueToSend), "ACK");
write(simpleChildSocket, valueToSend, sizeof(valueToSend));
close(simpleChildSocket);
......
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