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Commit 81f1b68f authored by Gianluca Mastrolonardo's avatar Gianluca Mastrolonardo
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......@@ -7,91 +7,92 @@
#include <sys/types.h>
#include <unistd.h>
void clean_buffer(void* buffer, size_t buffer_size){
char* bufferChar = (char *) buffer;
for(size_t i = 0; i < buffer_size; ++i){
bufferChar[i] = '\0';
}
void clean_buffer(void *buffer, size_t buffer_size) {
char *bufferChar = (char *)buffer;
for (size_t i = 0; i < buffer_size; ++i) {
bufferChar[i] = '\0';
}
}
int main(int argc, char *argv[])
{
char valueToSend[256] = {'\0'};
char valueToReceive[256] = {'\0'};
char iterationsServer[256] = {'\0'};
printf("Inserire il numero di iterazioni: ");
scanf("%s", iterationsServer);
int simpleSocket = 0;
int simplePort = 0;
int returnStatus = 0;
char buffer[256] = "";
struct sockaddr_in simpleServer;
if (argc != 3)
{
fprintf(stderr, "Usage: %s <server> <port>\n", argv[0]);
exit(1);
}
/* create a streaming socket */
simpleSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (simpleSocket == -1)
{
fprintf(stderr, "Could not create a socket!\n");
exit(1);
}
else
{
fprintf(stderr, "Socket created!\n");
}
/* retrieve the port number for connecting */
simplePort = atoi(argv[2]);
/* setup the address structure */
/* use the IP address sent as an argument for the server address */
// bzero(&simpleServer, sizeof(simpleServer));
memset(&simpleServer, '\0', sizeof(simpleServer));
simpleServer.sin_family = AF_INET;
// inet_addr(argv[2], &simpleServer.sin_addr.s_addr);
simpleServer.sin_addr.s_addr = inet_addr(argv[1]);
simpleServer.sin_port = htons(simplePort);
/* connect to the address and port with our socket */
returnStatus = connect(simpleSocket, (struct sockaddr *)&simpleServer,
sizeof(simpleServer));
if (returnStatus == 0)
{
fprintf(stderr, "Connect successful!\n");
}
else
{
fprintf(stderr, "Could not connect to address!\n");
close(simpleSocket);
exit(1);
}
// Inviando il numero di iterazioni al server
write(simpleSocket, iterationsServer, strlen(iterationsServer));
// Aspettando l'ACK
read(simpleSocket, valueToReceive, sizeof(valueToReceive));
printf("%s\n", valueToReceive);
int iterations = atoi(iterationsServer);
for (int i = 0; i < iterations; ++i)
{
clean_buffer((void *) valueToReceive, sizeof(valueToReceive));
printf("Inserire il valore da voler inviare al server: ");
scanf("%s", valueToSend);
write(simpleSocket, valueToSend, strlen(valueToSend));
read(simpleSocket, valueToReceive, sizeof(valueToReceive));
printf("\nEcho: %s\n", valueToReceive);
}
int main(int argc, char *argv[]) {
char valueToSend[256] = {'\0'};
char valueToReceive[256] = {'\0'};
char iterationsServer[256] = {'\0'};
printf("Inserire il numero di iterazioni: ");
scanf("%s", iterationsServer);
int simpleSocket = 0;
int simplePort = 0;
int returnStatus = 0;
char buffer[256] = "";
struct sockaddr_in simpleServer;
if (argc != 3) {
fprintf(stderr, "Usage: %s <server> <port>\n", argv[0]);
exit(1);
}
/* create a streaming socket */
simpleSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (simpleSocket == -1) {
fprintf(stderr, "Could not create a socket!\n");
exit(1);
} else {
fprintf(stderr, "Socket created!\n");
}
/* retrieve the port number for connecting */
simplePort = atoi(argv[2]);
/* setup the address structure */
/* use the IP address sent as an argument for the server address */
// bzero(&simpleServer, sizeof(simpleServer));
memset(&simpleServer, '\0', sizeof(simpleServer));
simpleServer.sin_family = AF_INET;
// inet_addr(argv[2], &simpleServer.sin_addr.s_addr);
simpleServer.sin_addr.s_addr = inet_addr(argv[1]);
simpleServer.sin_port = htons(simplePort);
/* connect to the address and port with our socket */
returnStatus = connect(simpleSocket, (struct sockaddr *)&simpleServer,
sizeof(simpleServer));
if (returnStatus == 0) {
fprintf(stderr, "Connect successful!\n");
} else {
fprintf(stderr, "Could not connect to address!\n");
close(simpleSocket);
return 0;
exit(1);
}
// Inviando il numero di iterazioni al server
write(simpleSocket, iterationsServer, strlen(iterationsServer));
// Aspettando l'ACK
read(simpleSocket, valueToReceive, sizeof(valueToReceive));
if (strcmp(valueToReceive, "ACK") != 0) {
fprintf(stderr, "Invalid ACK");
exit(0);
}
printf("%s\n", valueToReceive);
int iterations = atoi(iterationsServer);
for (int i = 0; i < iterations; ++i) {
clean_buffer((void *)valueToReceive, sizeof(valueToReceive));
printf("Inserire il valore da voler inviare al server: ");
scanf("%s", valueToSend);
write(simpleSocket, valueToSend, strlen(valueToSend));
read(simpleSocket, valueToReceive, sizeof(valueToReceive));
printf("\nEcho: %s\n", valueToReceive);
}
// Mando BYE
clean_buffer((void *)valueToSend, sizeof(valueToSend));
snprintf(valueToSend, sizeof(valueToSend), "BYE");
write(simpleSocket, valueToSend, sizeof(valueToSend));
close(simpleSocket);
return 0;
}
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......@@ -9,129 +9,120 @@
// const char MESSAGE[] = "Guess who's back!\n";
void clean_buffer(void* buffer, size_t buffer_size){
char* bufferChar = (char *) buffer;
for(size_t i = 0; i < buffer_size; ++i){
bufferChar[i] = '\0';
}
void clean_buffer(void *buffer, size_t buffer_size) {
char *bufferChar = (char *)buffer;
for (size_t i = 0; i < buffer_size; ++i) {
bufferChar[i] = '\0';
}
}
int main(int argc, char *argv[])
{
int simpleSocket = 0;
int simplePort = 0;
int returnStatus = 0;
struct sockaddr_in simpleServer;
if (argc < 1 || argc > 2)
{
fprintf(stderr, "Usage: %s <port>\n", argv[0]);
exit(1);
int main(int argc, char *argv[]) {
int simpleSocket = 0;
int simplePort = 0;
int returnStatus = 0;
struct sockaddr_in simpleServer;
if (argc < 1 || argc > 2) {
fprintf(stderr, "Usage: %s <port>\n", argv[0]);
exit(1);
}
simpleSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (simpleSocket == -1) {
fprintf(stderr, "Could not create a socket!\n");
exit(1);
} else {
fprintf(stderr, "Socket created!\n");
}
/* retrieve the port number for listening */
if (argc == 2) {
simplePort = atoi(argv[1]);
if (simplePort < 10000 || simplePort > 12000) {
fprintf(stderr, "Port must be in range [10000, 12000]\n");
exit(1);
}
} else {
srand(time(NULL));
simplePort = (rand() % 1999) + 10000;
}
/* setup the address structure */
/* use INADDR_ANY to bind to all local addresses */
memset(&simpleServer, '\0', sizeof(simpleServer));
simpleServer.sin_family = AF_INET;
simpleServer.sin_addr.s_addr = htonl(INADDR_ANY);
simpleServer.sin_port = htons(simplePort);
/* bind to the address and port with our socket */
returnStatus = bind(simpleSocket, (struct sockaddr *)&simpleServer,
sizeof(simpleServer));
if (returnStatus == 0) {
fprintf(stderr, "Bind completed on port %d!\n", simplePort);
} else {
fprintf(stderr, "Could not bind to address!\n");
close(simpleSocket);
exit(1);
}
simpleSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (simpleSocket == -1)
{
/* lets listen on the socket for connections */
returnStatus = listen(simpleSocket, 5);
fprintf(stderr, "Could not create a socket!\n");
exit(1);
}
else
{
fprintf(stderr, "Socket created!\n");
}
/* retrieve the port number for listening */
if (argc == 2)
{
simplePort = atoi(argv[1]);
if (simplePort < 10000 || simplePort > 12000)
{
fprintf(stderr, "Port must be in range [10000, 12000]\n");
exit(1);
}
}
else
{
srand(time(NULL));
simplePort = (rand() % 1999) + 10000;
if (returnStatus == -1) {
fprintf(stderr, "Cannot listen on socket!\n");
close(simpleSocket);
exit(1);
}
struct sockaddr_in clientName = {0};
int simpleChildSocket = 0;
int clientNameLength = sizeof(clientName);
/* wait here */
while (1) {
simpleChildSocket =
accept(simpleSocket, (struct sockaddr *)&clientName, &clientNameLength);
if (simpleChildSocket == -1) {
fprintf(stderr, "Cannot accept connections!\n");
close(simpleSocket);
exit(1);
}
/* setup the address structure */
/* use INADDR_ANY to bind to all local addresses */
memset(&simpleServer, '\0', sizeof(simpleServer));
simpleServer.sin_family = AF_INET;
simpleServer.sin_addr.s_addr = htonl(INADDR_ANY);
simpleServer.sin_port = htons(simplePort);
/* bind to the address and port with our socket */
returnStatus = bind(simpleSocket, (struct sockaddr *)&simpleServer,
sizeof(simpleServer));
if (returnStatus == 0)
{
fprintf(stderr, "Bind completed on port %d!\n", simplePort);
}
else
{
fprintf(stderr, "Could not bind to address!\n");
close(simpleSocket);
exit(1);
char bufferRead[256] = {'\0'};
read(simpleChildSocket, bufferRead, sizeof(bufferRead));
printf("Num Iterazioni: %s\n", bufferRead);
int iterations = atoi(bufferRead);
// Send ACK
char bufferWrite[256] = {'\0'};
snprintf(bufferWrite, sizeof(bufferWrite), "ACK");
write(simpleChildSocket, bufferWrite, sizeof(bufferWrite));
for (int i = 0; i < iterations; ++i) {
clean_buffer((void *)bufferRead, sizeof(bufferRead));
clean_buffer((void *)bufferWrite, sizeof(bufferWrite));
char bufferRead[256] = {'\0'};
// Read message from client
read(simpleChildSocket, bufferRead, sizeof(bufferRead));
printf("\tReceived: %s\n", bufferRead);
char bufferWrite[256] = {'\0'};
snprintf(bufferWrite, sizeof(bufferWrite), "%s", bufferRead);
write(simpleChildSocket, bufferWrite, sizeof(bufferWrite));
}
/* lets listen on the socket for connections */
returnStatus = listen(simpleSocket, 5);
// Wait for BYE
clean_buffer((void *)bufferRead, sizeof(bufferRead));
read(simpleChildSocket, bufferRead, sizeof(bufferRead));
if (returnStatus == -1)
{
fprintf(stderr, "Cannot listen on socket!\n");
close(simpleSocket);
exit(1);
}
printf("%s\n", bufferRead);
struct sockaddr_in clientName = {0};
int simpleChildSocket = 0;
int clientNameLength = sizeof(clientName);
/* wait here */
while(1){
simpleChildSocket =
accept(simpleSocket, (struct sockaddr *)&clientName, &clientNameLength);
if (simpleChildSocket == -1)
{
fprintf(stderr, "Cannot accept connections!\n");
close(simpleSocket);
exit(1);
}
char bufferRead[256] = {'\0'};
read(simpleChildSocket, bufferRead, sizeof(bufferRead));
printf("Num Iterazioni: %s\n", bufferRead);
int iterations = atoi(bufferRead);
//Send ACK
char bufferWrite[256] = {'\0'};
snprintf(bufferWrite, sizeof(bufferWrite), "ACK");
write(simpleChildSocket, bufferWrite, sizeof(bufferWrite));
for (int i = 0; i < iterations; ++i)
{
clean_buffer((void *) bufferRead, sizeof(bufferRead));
clean_buffer((void *) bufferWrite, sizeof(bufferWrite));
char bufferRead[256] = {'\0'};
// Read message from client
read(simpleChildSocket, bufferRead, sizeof(bufferRead));
printf("\tReceived: %s\n", bufferRead);
char bufferWrite[256] = {'\0'};
snprintf(bufferWrite, sizeof(bufferWrite), "%s", bufferRead);
write(simpleChildSocket, bufferWrite, sizeof(bufferWrite));
}
close(simpleChildSocket);
}
close(simpleSocket);
return 0;
close(simpleChildSocket);
}
close(simpleSocket);
return 0;
}
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